Evangelion Unit-04A wrote:
> > Page-wrap got an extra *-bullet in there, sorry.. That section
> > should've read:
>
> Ah. Got it now.
>
> > The King Tiger mode can be seen at the bottom center of this page
scan:
> > http://www.thai-toku-v3.us/koro/All_Sentai/0035.jpg
>
> Oh. Silly me thought you were reffering to the Won Tiger
pre-concept
> for 'Zyu2'... ^_^;
>
*laughs* Oh, that. :) Heh, I actually did a tiny page on that a while
ago, for someone that was specificaly interested in it.
http://thundershot.net/angel/mmpr4/mmpr4.htm
I've concidered doing a similar page on the greater Power Animals list,
but.. no one ever seemed interested in reading it.
> > >
> > > In the cases of "GaoRanger", "AbaRanger", and- yes- "Boukenger",
> > > there
> > > are bound to be arm-swapping modes we will not see in the show, but
can
> > > be
> > > accomplished with the toys with those that are released. I'm
tempted to
> > > throw "MagiRanger" in with the above three since we only saw
MagiPhoenix
> > > chest-swap in one way (FireKaiser); there was nothing else in the
show
> > > even
> > > though they toys could do it. In those cases, I think we can
exclude
> > > them
> > > from this discussion as not completely relevant since they are given
> > > exceptions, and there's too many to list.
> >
> > Except there aren't that many. And given how repetative MagiRanger's
> > mecha footage got, they were sorely missed.
>
> Hmm? Repetative? Aside from the MagiMajin attacks, I din't think
they
> were THAT common; certainly no more than other Super Sentai series...
>
Well.. I guess it seemed awful repetative, because we never saw
anything new after the advent of Magi Legend (unusually early in the
run), and I kept waiting to see one of the unused combos show up.
> > MagiKing -- 2 optional chests -- Train 1, MagiLion (along with
> > MagiFirebird as the weapon)
> > Kaizer -- 2 optional chests -- MagiPhoenix, Train 1
> > Travelion -- 2 optional chests -- MagiPhoenix & MagiFairy, Wolzard
> > Saint Kaizer -- 1 optional chest -- Wolzard
> > MagiLegend -- 0 optional chests
> >
> > Far from being just "possibilities" like the arm combos of other
> > series, all of those options are shown, not just in the instruction
> > sheets, but also on the packaging.
> > Mechanicaly, Wolzard CAN fit into the MagiKing body, and Train 1 CAN
> > fit into the Saint body, but these two options are never addressed in
> > any way.
>
> Right, I know all of those; I have them all except MagiLegend. The
only
> one I saw in instructions was how Train 1 could fit inside MagiKing; and
> vise versa for MagiPhoneix, MagiFairy, and Travelion.
>
They're all on the box pictures. And I'm pretty sure in the instruction
sheets. I haven't been able to find my folder since last year,
unfortunately (some of my things were... rearranged by others while I
was in the hospital for a few months, and I haven't been able to sort
all of my stuff out again yet), but Wolzard with the Travelion body
should be in Travelion's instructions, because its the only instance in
which you're instructed to fold Wolzards legs up on those hinges they
have, and using Train 1 with the Kaizer body as well, because the head
must be attached to that joint on top of Train 1 that's used no other
time.
> Has anyone ever noticed how both MagiKing and Travelion can
limb-swap,
> specifically their arms?
> MagiKing's/MagiTaurus' legs can also separate at the hip joints as
well,
> to reveal the same type of joint system connector. I wonder if
MagiKing's
> are compatable with DaiBouken's legs...? I'll have to check when I'm
done
> here.
>
Heh. :) Yeah, the Abare robos' legs use the same joints, too. Another
thing you can get creative with is that the MagiGaruda and
MagiFirebird's wings can be swapped. I kinda wish they'd swapped in the
Firebird wings for the official version of "Legend MagiKing".
> >> My original question regarding 'lost' modes reffered to series
where
> >> there was no limb-swapping; I didn't make that clear in either my
posting
> >> to
> >> my friend or here. So that means your "ZyuRanger", "GoGo V", and
> >> "Hurricanger" combos are in as far as that question. And even in
those
> >> cases, there is no- what I'll call- 'real' lost modes; they are
(except
> >> for
> >> "GoGo V") just more cases of swapping. When I mean 'lost modes', I
mean
> >> completely different appearances other than just adding/swapping one
> >> accessory/component-or-two. Gao King's tank mode was completely
> >> original,
> >> requiring no new components, and no swapping of toys, and that's why
it
> >> stuck out in my mind as the only 'lost' mode.
> >
> > The Tank Mode isn't really attributed to GaoKing. It's just GaoBison
or
> > GaoBuffalo that are said to be in "Tank Mode". Just like GouGou Jet
> > Carry Mode.
>
> Yeah... but you must have the accessory platform for GaoShark and
> GaoTiger to ride him, too, and there are pegholes specifically put into
Gao
> Bison/Gao Buffalo just for that too. Most likely, the tank mode would
have
> been a quick-use mode between the separate Power Animals and Gao King
during
> the combining process, just like the Dino Tanker is on the Daizyujin
from
> "ZyuRanger". A lost mode could be either a combo of some kind between
mega
> robos, or the basic five mecha in another form without another set added
in.
> I think that "ZyuRanger" introduced the third mode for the same set,
didn't
> it? No others before that?
>
>
> EVA_Unit_4A
No, Zyu didn't originate it. Hmm.. Let me look through again, just to
make sure I have them all. ...
Okay, Dynaman is the first to sort of use the concept, at least so far
as GaoRanger uses it, in that Dyna Garry can carry the other two
components of Dyna Robo.
The first to really use the concept was Fiveman, where the three
components of the Five Robo could also combine into the Five Trailer.
And then, Jetman did it doubletime. The five components of Jet Icarus
could also form the Icarus Harken. Then just as Jet Garuda's robot form
could combine with Jet Icarus to form Great Icarus, its jet mode, Bird
Garuda, could also combine with the Icarus Harken to form the Hyper
Harken.
Oh, backing up a bit, when I was first listing unused combos, I
completely forgot about the two torso swaps from DekaRanger, and the
additional combo with Deka Bike that one of them can then do (all three
of these are in both the japanese DekaRanger and english Power Rangers
SPD instructions, and are unnamed in both). Strangely enough, the body
core swaps were released as boxed sets in the euro market under the
Power Rangers SPD line, and both given the name Deka Robot Combination.
The one with the Squad Runner limbs and SWAT Flier body was Deka Robot
Combination 1, and the SWAT Flier limbs with the Squad Runner body was
Deka Robot Combination 2. Totaly weird.


|