> Page-wrap got an extra *-bullet in there, sorry.. That section
> should've read:
Ah. Got it now.
> The King Tiger mode can be seen at the bottom center of this page scan:
> http://www.thai-toku-v3.us/koro/All_Sentai/0035.jpg
Oh. Silly me thought you were reffering to the Won Tiger pre-concept
for 'Zyu2'... ^_^;
>> > * GoGo V didn't use any of the combinations for the Project Sigma
>> > Machines, other than the fully combined form. Not even individual
>> > modes.
>>
>> Could they separate in the show? I thought they couldn't, or never
>> did...? I thought that they/it only matched the appearance of the Max
>> Victory Robo, but that was it.
>
> I don't think it was ever stated that the machines COULDN'T disengage..
> Obviously, the toys could.
Yeah, that's what I thought, too.
> > > * GaoRanger didn't use the Tank Modes of Gao Bison or Gao Buffalo
> > > I'm not even going to address the power-up combinations, because
there
> > > were thousands possible. One wouldn't expect them to hit them all.
> >
> > Well, that's a given, considering there's a hundred PAs, and we
only
> > saw
> > 28 of them! (Well... except in the finale.)
> >
>
> Well, if we're going to bring up the greater list of Power Animals that
> never saw screen or toy, then there's over a hundred. Soulbird, Ko
> Wallaby, and Mini Manta didn't have numbers, and who knows if there
> were other subsidiaries like Ko Wallaby or Mini Manta in the concepts
> for the others that haven't even been seen in sketch form.
No no no no no- don't missunderstand me! I said I do NOT want to
include all of those, because they involve limb-swaping, which does not
apply to my initial question. Same goes for "AbaRanger", "MagiRanger",
and
"Boukenger".
> > Huh-! I didn't know they had names for all of those...!
>
> They don't. Shoot Magiking was the only one named in a magazine. The
> names "Shoot Kaiser", "Wol Travelion", and "Fire Travelion" are just
> based on what some of the other modes are called. Like I said,
> "SerafiKaizer" is purely my own invention.. "Legend MagiKing" wasn't
> named, but seems to be a name of general consensus. I wish the toys
> would go back to naming everything, instead of leaving things unnamed
> until they're "revealed in the show".... It means anything that doesn't
> actually get used will never have a proper name.
Oh. Looks like I missunderstood you that time.
And I agree- they SHOULD name everything.
> > > There will obviously be unseen arm combos for Boukenger, especialy
> > > since four of the vehicles can go left or right, yet we never see
them
> > > do that in the show.
> >
> > Odd we haven't seen DaiBouken Mixer & Crane, and Siren Builder
Mixer
> > &
> > Crane yet. I was expecting those, but we always have Drill in a
two-arm
> > swap because it is the most powerful of the five Gougou Gattai
Vehicles.
> >
> > In the cases of "GaoRanger", "AbaRanger", and- yes- "Boukenger",
> > there
> > are bound to be arm-swapping modes we will not see in the show, but
can
> > be
> > accomplished with the toys with those that are released. I'm tempted
to
> > throw "MagiRanger" in with the above three since we only saw
MagiPhoenix
> > chest-swap in one way (FireKaiser); there was nothing else in the show
> > even
> > though they toys could do it. In those cases, I think we can exclude
> > them
> > from this discussion as not completely relevant since they are given
> > exceptions, and there's too many to list.
>
> Except there aren't that many. And given how repetative MagiRanger's
> mecha footage got, they were sorely missed.
Hmm? Repetative? Aside from the MagiMajin attacks, I din't think
they
were THAT common; certainly no more than other Super Sentai series...
> MagiKing -- 2 optional chests -- Train 1, MagiLion (along with
> MagiFirebird as the weapon)
> Kaizer -- 2 optional chests -- MagiPhoenix, Train 1
> Travelion -- 2 optional chests -- MagiPhoenix & MagiFairy, Wolzard
> Saint Kaizer -- 1 optional chest -- Wolzard
> MagiLegend -- 0 optional chests
>
> Far from being just "possibilities" like the arm combos of other
> series, all of those options are shown, not just in the instruction
> sheets, but also on the packaging.
> Mechanicaly, Wolzard CAN fit into the MagiKing body, and Train 1 CAN
> fit into the Saint body, but these two options are never addressed in
> any way.
Right, I know all of those; I have them all except MagiLegend. The
only
one I saw in instructions was how Train 1 could fit inside MagiKing; and
vise versa for MagiPhoneix, MagiFairy, and Travelion.
Has anyone ever noticed how both MagiKing and Travelion can limb-swap,
specifically their arms?
MagiKing's/MagiTaurus' legs can also separate at the hip joints as
well,
to reveal the same type of joint system connector. I wonder if MagiKing's
are compatable with DaiBouken's legs...? I'll have to check when I'm done
here.
>> My original question regarding 'lost' modes reffered to series
where
>> there was no limb-swapping; I didn't make that clear in either my
posting
>> to
>> my friend or here. So that means your "ZyuRanger", "GoGo V", and
>> "Hurricanger" combos are in as far as that question. And even in those
>> cases, there is no- what I'll call- 'real' lost modes; they are (except
>> for
>> "GoGo V") just more cases of swapping. When I mean 'lost modes', I
mean
>> completely different appearances other than just adding/swapping one
>> accessory/component-or-two. Gao King's tank mode was completely
>> original,
>> requiring no new components, and no swapping of toys, and that's why it
>> stuck out in my mind as the only 'lost' mode.
>
> The Tank Mode isn't really attributed to GaoKing. It's just GaoBison or
> GaoBuffalo that are said to be in "Tank Mode". Just like GouGou Jet
> Carry Mode.
Yeah... but you must have the accessory platform for GaoShark and
GaoTiger to ride him, too, and there are pegholes specifically put into
Gao
Bison/Gao Buffalo just for that too. Most likely, the tank mode would
have
been a quick-use mode between the separate Power Animals and Gao King
during
the combining process, just like the Dino Tanker is on the Daizyujin from
"ZyuRanger". A lost mode could be either a combo of some kind between
mega
robos, or the basic five mecha in another form without another set added
in.
I think that "ZyuRanger" introduced the third mode for the same set,
didn't
it? No others before that?
EVA_Unit_4A


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