zelkoaks@[EMAIL PROTECTED]
<zelkoaks@[EMAIL PROTECTED]
> wrote:
: hi,
Hi,
: >>"Your zipfile contains an executable and
: > includes VS make related stuff, some include files but no source code
: > (apart from a main.cpp). What is your intention here? "
: 'include files' IS source code
Sure. I should have been more precise. What was your purpose in
including some of the source (include files) but not the full source?
: >>"Any chance of a Linux executable or Linux build-able source? "
: http://rapidshare.com/files/72977649/mElite-modified.tgz.html
Thanks. I'll try it out some time soon. In the mean time, a few
comments on your (Win32) version, comparing with Christian Pinder's
original Elite-TNK (running on Linux) which I play.
(1) I much preferred the font used in the original Elite-TNK -- much
easier to read. In fact I must admit to preferring the overall 'look'
of the original Elite-TNK.
(2) The (key-mappings are different. I'm so used to using the
functions key (eg F1 for launch). Would it be possible to optionally
have these original key-maps?
(3) When jumping, the 'star trails' cut through the main box walls and
out into the whole screen. I presume this is a bug?
Having played the Archimedes version I do like the idea of third party
battles and the extra missions are a nice addition. I hope I'm not
being too negative...
Regards
Tom.
--
Tom Crane, Dept. Physics, Royal Holloway, University of London, Egham
Hill,
Egham, Surrey, TW20 0EX, England.
Email: T.Crane at rhul dot ac dot uk
Fax: +44 (0) 1784 472794


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