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Celebrities > Elite > Re: FFE/JJFFE(?...
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Re: FFE/JJFFE(?) gameplay issue, wayyyy too many assassins.

by RoadWarrior <RodeWarrior@[EMAIL PROTECTED] > Sep 29, 2007 at 08:25 AM

Thanks Simon and Steve,

I can't seem to find the FAQ or site that had info about the assassins/
satellite thing, but seem to recall that they were phantom, they
weren't really there, you'd get the messages but there'd be no ****ps
around, or there were ****ps but they couldn't shoot you and you
couldn't shoot them.. these ones are there, and I can shoot them and
they can shoot me.

I am wondering about a classified mission I had though, I got one to a
populated system and had military packages for it too, so I flew into
the star****t first, then went out and did the mission, I wonder if
this counted as not destroying the satellite first, 'coz of going into
a ****t before doing it. Hmmmm.

Something else seems odd though, I'm not getting any "regular" photo
missions come up, only time I get one is if it's classified.

Gah, sounds like time for a restart... seem to do that a lot on FFE vs
FE2, I had (Maybe still have) commanders saved with 15 game years on
FE2, but never seem to get more than a couple of years on an FFE
commander until something is messed up and I get fed up and restart,
trying to do the "perfect" accelerated rise in status/rank. Only time
I've had an FFE commander last very long is when I go so slow and
steady that I miss most of the interesting scripted missions 'coz I
haven't had the ****p for them, then figure I may as well be playing
FE2...

I know, save often... but I lose track of where exactly it began to go
wrong, 2 saves ago, 20, 50....

Probably about time I got my hand back in in combat in small/weak
****ps anyway, if ever E4 gets here I suspect I'll need those skillz to
get going good. Combat is sooooo much easier when you can take a hit
or two, waste a ****p every 2-5 seconds... can't beleive I used to use
the joystick on the amiga... talk about making it hard on yourself..

thanks again,

Road Warrior
On Sep 29, 9:34 am, "Steve" <dfsd...@[EMAIL PROTECTED]
> wrote:
> Simon Challands wrote:
> > In message <1191036499.198408.16...@[EMAIL PROTECTED]
>
> >          RoadWarrior <RodeWarr...@[EMAIL PROTECTED]
> wrote:
>
> >> What's happening is that I seem to be getting about 50-100 times the
> >> assassins coming after me that I should have.
>
> > Sounds rather like the good old forgot-to-destroy-the-military-
> > satellite thing. If that's the case then you're stuck with them
> > forever more unless you abandon that particular commander.
>
> Even the FFE trainer can't solve this one, despite being able to clear
your
> criminal record :-(
>
> Steve
>
> --www.frontierastro.co.uk
> FrontierAstro - Dedicated to Elite, Frontier and Astronomy
 




 6 Posts in Topic:
FFE/JJFFE(?) gameplay issue, wayyyy too many assassins.
RoadWarrior <RodeWarri  2007-09-28 20:28:19 
Re: FFE/JJFFE(?) gameplay issue, wayyyy too many assassins.
Simon Challands <simon  2007-09-29 14:35:54 
Re: FFE/JJFFE(?) gameplay issue, wayyyy too many assassins.
"Steve" <dfs  2007-09-29 13:34:17 
Re: FFE/JJFFE(?) gameplay issue, wayyyy too many assassins.
=?ISO-8859-15?Q?=E5=F1=D0  2007-09-30 11:10:34 
Re: FFE/JJFFE(?) gameplay issue, wayyyy too many assassins.
RoadWarrior <RodeWarri  2007-09-29 08:25:19 
Re: FFE/JJFFE(?) gameplay issue, wayyyy too many assassins.
Graham Thurlwell <nosp  2007-10-01 20:02:10 

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tan12V112 Sat Nov 22 6:02:43 CST 2008.